1. The Adventures of Dan Aiki Book I: Dan Aiki’s Daydreams* – is the first of ten books constituting the Adventures of Dan Aiki. In this book (illustrated by Alberto Abilio Zuane) Dan Aiki (aged 8) is chased away by a piece of cloth, a baby and a dog in his daydreams. At the end of each dream his father scolds him for being cowardly. A real lion then comes and Dan Aiki chases it away using the same tactics that his daydream adversaries used to frighten him. The moral here is “it’s not the size of the guy in the fight, but the size of the fight in the guy.” This book also includes The Prophecy as well as an introduction to the series both of which were illustrated by Francisco Antonio Mondlane.
2 .The Adventures of Dan Aiki Book II: Dan Aiki Goes Hunting* – is the second in a ten book series. In this volume (illustrated in graphic novel format by Ernesto Antonio Mondlane) Dan Aiki (aged 9), after having routed a lion in Book 1, is entrusted with the village chief’s bow and sent out to kill a deer. Along the way he meets three strangers (a snake-haired warrior, a poor man, and a beautiful maiden) each of whom pose a risk to his mission. The moral to this story is “when you have a goal do not deviate from it until it is accomplished.” It also teaches to be aware of strangers.
3. The Adventures of Dan Aiki Book III: Dan Aiki’s Magic Charm* – is the third in a ten book series. In this volume (illustrated in graphic novel format by Rejao de Carvalho) Dan Aiki (aged 10) spends a year in the bush where he is taught the crafts of man and beast by the 6 directional spirits of the Hausa Bori pantheon. At the end of his studies he receives his diploma (in the form of a magic charm) which helps him to overcome both natural and supernatural obstacles in future years.
4. The Adventures of Dan Aiki Book IV: Dan Aiki Meets Duna the Sorcerer*– is the fourth in a ten book series. In this volume (illustrated in graphic novel format by Ramiandrisoa Ratsivalaka) Dan Aiki meets an old man who is a sorcerer in disguise. They then engage in a battle of wits and Dan Aiki (with the help of his magic charm) emerges victorious.
5. The Adventures of Dan Aiki Book V: Dan Aiki Kills a Tunku*- is the fifth in a ten book series. In this volume (illustrated in graphic novel format by Cassamo Mussagy Molane) Dan Aiki (aged 13) kills a shape-changing Tunku (a bush animal highly prized for its meat). Unfortunately, he fails to perform the traditional rite before skinning it and as a result must suffer the inevitable consequences.
6. The Adventures of Dan Aiki Book VI: Dan Aiki Seeks a Wife* – is the sixth of a ten book series. In this volume (illustrated in graphic novel format by Ernesto Antonio Mondlane) Dan Aiki learns about the “birds and bees” and sets off to find a wife. His journey leads him to the Queendom of Abomee Glorious where he falls in love with the beautiful princess Renus, the daughter of Mai Gutsun Goma. In order to win her hand, however, he must defeat her mother in battle, which he miraculously manages to do. This is the first of the “post-pubescent” adventures and is not recommended for under-age children.
7. The Adventures of Dan Aiki Book VII: Dan Aiki’s Marriage* – is the seventh in a ten book series. In this book, (illustrated by Rejao de Carvalho), Dan Aiki (aged 14) begins a four year journey to the six dimensions of the Hausa Cosmos to seek bride-wealth. He is received well by all the spirits who give him what he needs and more. Upon returning to Abomee (at the age of 18) he discovers his bride to be and mother-in-law were killed by the cruel Omu Merin who on top of that robs him of his bride-wealth and tries to kill him. Dan Aiki manages to flee to his village with a Fulani princess whom he promptly marries. He is then urged to raise an army and wage war against Omu Merin. The lesson learned here is that “sometimes you must have to fight to make a wrong a right.”
8. The Adventures of Dan Aiki Book VIII: Dan Aiki Heads an Army* – is the eighth in a ten book series. In this book (illustrated by Armando Joao), Dan Aiki is urged to raise an army to fight against the Queendom of Abomee Glorious to avenge the murder of his former fiancée and her mother as well as to recover the bride-wealth stolen from him. He raises six regiments of courageous fighters and this force is supplemented, by order of the council, with ten more regiments under the command of Sarkin Mayu (King of Wizards). As the sixteen regiments march to war, they chant and sing their praises. The moral here is: “in union there is strength.”
9. The Adventures of Dan Aiki Book IX: The Enemy Army* – is the ninth in a ten book series. In this book, (illustrated by Cando Saide Mussa) , the Amazon Army of Abomee Glorious headed by the evil Queen, Omu Merin, is described in detail. Here we also learn why she usurped the throne and wanted to dispose of Dan Aiki. The moral learned here is that “in this ever changing world of agony and glory, there is yin and there is yang – two sides to every story.”
10. The Adventures of Dan Aiki Book X: The Mother of All Wars*– is the last in a series of ten books constituting the Adventures of Dan Aiki. In this book (illustrated by Cando Saide Mussa and Cassamo Mussagy Molane) Dan Aiki (aged 20) wages war against the forces of Omu Merin, Queen of Abomee Glorious, to avenge his murdered fiancée and regain his bride-wealth which the Queen had taken from him. The battle with its grisly details can only be described as “the mother of all wars” in which both sides suffer heavy casualties. Though Dan Aiki’s army emerges victorious, he is betrayed by his general (Sarkin Mayu) and is unable to accomplish any of his objectives. The moral to the story is that one must be prepared to accept the bitter with the sweet.
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